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NPC Generator

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Advanced [show]


Ernest Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears skinny pants and wears a tan and green robe with the hood down. He has no hair. His hazel eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Marshal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Slave. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Beitz, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Obsidian (7 gp).


Social Check DCs


Chad Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy red beard and wild red hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Religious, Slave. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Chad Lindsay, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)15 (+2) 6 (-2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Anthony Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Navigator. His chestnut hair is smooth and relatively long. He has gleaming, smiling violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Impeccable. Bonds: Job, Slave, Religious, Mentor. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Anthony Walpole, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries greatswords. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Henry was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly. Bonds: Family, In love. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Henry Sharps, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and very short. He has gleaming, smiling gray eyes.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Trey was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Fighting. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Trey Enfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 700 sp.


Social Check DCs

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