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NPC Generator

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Advanced [show]


Wymar Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with Stetson hat. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Family, Enemies. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Kitchur, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Athletics -1, Deception +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Pickering, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His white hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He has achieved small success as a Painter.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Job. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Aldous Pickering, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. Lapis lazuli (16 gp). Banded agate (16 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Mundane. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Drogo Barlow, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adam Hartford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His red hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal music training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Artistic, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Adam Hartford, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 12 (+1)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6

Possessions: 20000 cp.


Social Check DCs


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His tied-back hair is red. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Priest business at a young age. His childhood dream was to be a Ruler, but he was a colossal failure. Recently the stress of being a Priest has made it difficult for him to sleep.

Motivation: To be a Ruler again.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Alexandre Eastoft, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 8 (-1)17 (+3)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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