Gomory Enfield, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is matted, messy, and big. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Raymond Royal, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan coat over a violet low-cut shirt, and a broad hat upon his head. His hair is short and golden. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Jeweler.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gerald Royal, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His fierce green eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gerald was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Dilettante soon after.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Justice. Flaws: Disease, Ugly, Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Coral (140 gp). Rose (70 gp). Freshwater pearl (11 gp). 3 Acid flasks. 3 Acid flasks. 4 Holy water.
Aldous Hampton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. His hair is short and golden. His fierce brown eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is unsatisfied with his job.
Flaws: Addict, Secretive. Bonds: Poor, Job, Adventurer. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 5000 cp.
Adelard Ainsley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has a long golden beard with little hanging trinkets. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Barkeep and found it very stressful. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he feels threatened by others
Ideals: Fighting. Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant, Job. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 3100 sp. Black pearl (800 gp). Chrysoberyl (160 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
