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NPC Generator

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Advanced [show]


Godfrey Clayton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: Eccentric and domineering, Godfrey will drive conversation. He takes great joy in being the best Shoemaker in town.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Godfrey Clayton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His deerstalker hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Carter for hire.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job, Religious. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Gerald Hackney, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Richard Skelton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. He has a very tight haircut. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Richard studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Richard Skelton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Disguise kit. 1 Average lock. 1 Hourglass. 1 Small steel mirror.


Social Check DCs


Guy Lancaster, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Rich. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Guy Lancaster, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Percival Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. He has a hunchback. He keeps his golden hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: He was born in the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Percival Carlyle, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2500 sp. 1 Crowbar. 1 Small steel mirror. 1 Simple lock.


Social Check DCs

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