Norman Denholm, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has a slight overbite and is overall scrawny. His head has been shaved. His violet eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.
History: He got into the Merchant business at a young age. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Ugly, Racist. Bonds: Adventurer, Job, Nature, Criminal record. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Nicholas Bentley, Male Human [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments
History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Many illithids want him driven away; and revenge
Ideals: Gifted. Flaws: Terse. Bonds: Family, Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
Possessions: 20 pp.
Raymond Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: Born in the north his family was never financially stable. A gifted student he started as a Cook, but he got bored and became a Body Guard. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp.
Nicholas Sherwood, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his black hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the north. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Justice. Bonds: Attractive, Guardian, Immigrant, Military. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Charles Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket, and he perpetually has his morningstar ready. His red hair is lengthy. This brown eyed southerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Mayor business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Mayor soon after.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Fighting, Passionate, Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 24000 cp. Violet garnet (300 gp).
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