Rolf Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is red and very short. His violet eyes have a joyful gleam in them most of the time.
Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the east. In his 16th year, his parents were killed by a goblins raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Enemies, Job. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Ralf Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with yellow stripes complete with hood. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Family, Rich. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Heward Halsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky black painted plate armor. His hair is short and auburn. His eyes are hazel and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is terrified, and will act out of fear; and wants to raise his children well
Ideals: Logical. Flaws: Fearful. Bonds: Guardian, Religious, Family. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1100 sp. 1 Half-Plate. 1 Banded mail.
Trym Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. He is bristling with hidden weapons, mostly scimitars and sickles. His chestnut hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his singing dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Randal Rutherford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the north. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 6 years.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern
Flaws: Ugly. Bonds: Adventurer, Job, Military, Immigrant. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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