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NPC Generator

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Advanced [show]


Roger Abram, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He is bristling with hidden weapons, mostly halberds and lances. His hair is red and very short. He has brown eyes.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roger took refuge in the old dungeon and found the beat up halberd and armor he uses now. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Professionalism. Flaws: Racist. Bonds: Criminal record, Nature, Job, Adventurer. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Roger Abram, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting. Flaws: Impulsive, Ugly. Bonds: Enemies. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Odo Alton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 17 (+3)15 (+2) 7 (-2)17 (+3)
Skills Acrobatics -2, Arcana +4
Senses Passive Perception 8
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Bertram Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black broad hat and black clothes. His hair is red and curly. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Nature, Rich, Adventurer. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Bertram Dryden, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)5 (-3)
Skills Intimidation -1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a yellow low-cut shirt, and a top hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gerard was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he's in love

Ideals: Fighting. Flaws: Terse. Bonds: Has a crush, Attractive. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Myerscough, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. 1 Banded mail.


Social Check DCs


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered north to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Impulsive, PTSD. Bonds: Attractive, Slave. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Chatham, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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