Hunter Payton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered shortspear and tarnished flail as well. His hair is auburn and very short. He has gleaming, smiling hazel eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.
History: Hunter was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Disciplined, Gifted. Bonds: Adventurer, Job. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3100 sp. Chrysoprase (80 gp).
Shane Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Optimist. Bonds: Poor, Attractive, Adventurer. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Smokesticks. 4 Antitoxin. 4 Antitoxin.
Conrad Berkeley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears baggy red pantaloons and a grey scarf. He has wavy golden hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of drow once and for all.
History: Sold as a small child to a slaver, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of drow; and he wants revenge against drow
Flaws: Ugly, Emotional. Bonds: Enemies, Mentor, Immigrant. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp. Chrysoprase (30 gp). Azurite (12 gp). Blue quartz (12 gp).
Chad Eastoft, Male Human [Permalink]
Personal [hide]
Description: An older man who wears baggy red pantaloons and a tan scarf, he is not a threatening figure. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of eastern immigrants he idolized his father. Chad was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Nature, Has a crush. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp.
Alex Jacobs, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky grey painted plate armor. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a slaver, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Miner soon after.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Shy. Bonds: Immigrant, Attractive, Job, Mentor. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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