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NPC Generator

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Advanced [show]


Theobald Byron, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His hair is golden, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Mayor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Extrovert. Bonds: Attractive, Job. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Theobald Byron, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Bernard Marley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His black hair is singed and shortened. His thin eyebrows rest above his beady amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Marley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Theobald Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His hair is long and black with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Job, Nature, Religious. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Ramsay, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)18 (+4) 8 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Gnome, Terran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a long, brown, dusty cloak. His clothes are grease stained in places. He has dyed his greying golden hair a little too much giving a sharp golden color. His half smiles and violet eyes are beguiling and draw you in.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal poetry training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Artistic, Joker, Fighting. Bonds: Poor, Immigrant, Attractive. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Gerald Jacobs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Lapis lazuli (15 gp). Obsidian (15 gp). 1 Banded mail.


Social Check DCs


Trym Gladstone, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is physically well-built. His hair is red and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: Trym was born with his mother's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He's attracted to the PC; and doesn't want to be a map maker and was forced into it by his family

Bonds: Family, Attractive, Adventurer, Job, Has a crush. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Gladstone, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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