Richard Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with yellow highlights, and long blue pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing music.
History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
John Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and red robe with the hood down. His red hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Baker, John learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Simon Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely white suit with green socks and a vest with buckled shoes. His white hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.
History: When he was but 6 years old his parents immigrated from the west. Simon was born on a far western plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Reynard Spalding, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear red pants and tee shirts. His white hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Reynard's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Criminal record, Rich. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp.
Thomas Cooper, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light brown in addition to tight pants. He has dyed his greying golden hair a little too much giving a sharp golden color. He has brown eyes and a brown hat with a black feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Thomas was born the youngest of three triplets. He worked as a nervous Locksmith and found it very stressful. He struck the Locksmith job and began his own company from there.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and to end his boredom
Flaws: Mundane. Bonds: Nature, Has a crush, Family, Job. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Red garnet (110 gp).
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