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NPC Generator

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Advanced [show]


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His red hair is still thick. His eyes are blue and beady.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Richard Coombs, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His auburn hair is heavily combed to the right. His fierce blue eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: Gomory was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family.

Bonds: Attractive, Job, Religious, Family, In love. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Gomory Hartford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Tim Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is well dressed, constantly wearing a green suit, tan shirt, and black tie. His black hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease. Bonds: Family, Criminal record, Job. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Tim Benson, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. White pearl (50 gp).


Social Check DCs


Everard Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. He has shaved his head bald. He wears an eyepatch.

Personality: Eccentric and domineering, Everard will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast island. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Extrovert, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Everard Camden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Silver holy symbol.


Social Check DCs


Ernest Prescott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.

Personality: This man loves dancing and to teach people dancing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small mountains village. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. He has never given up on his dancing dream.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Artistic, Joker. Flaws: Antagonistic. Bonds: Nature. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Ernest Prescott, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs

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