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Advanced [show]


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Doctor uniform, and sports empty pouches on his belt. His black hair and beard is wavy and long. His eyes are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: William was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Doctor for hire.

Motivation: To reunite with his absent mother.

Flaws: Secretive, Antagonistic. Bonds: Job, Family, In love. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

William Wilberforce, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 300 gp. Brown-green garnet (140 gp). 1 Holy water.


Social Check DCs


Hubert Kimberly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a yellow poncho over his likewise colored trousers and shirt, marred by beers. His tied-back hair is white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hubert took refuge in the large cave and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Kimberly, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright black hair and a scraggly beard. He has violet eyes and a white hat with a black feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Passionate, Gifted. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Hugh Stratford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His brown hair is kept up in a ponytail inside a broad hat. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Money/treasure; and human compassion

Ideals: Entrepeneur. Flaws: Racist, Addict. Bonds: Job, Rich. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Anselm Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adam Clayden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and auburn. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. Adam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Bonds: Attractive, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Adam Clayden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs

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