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NPC Generator

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Advanced [show]


Roland Cason, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Roland Cason, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Manfred Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his bastard sword. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Entrepeneur. Flaws: Depressed, Shy. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Manfred Coombs, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Reynard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His head has been shaved. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Reynard studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Sage

Voice: Whispers

Attributes [hide]

Reynard Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Heward Adley, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Fletcher does. His clothes are grease stained in places. He has a brown handlebar mustache and slicked back brown hair. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of eastern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Heward Adley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Blakely, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black vest and prefers red and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Clerebold Blakely, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Superior lock. 1 Hourglass. 1 Good lock.


Social Check DCs

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