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NPC Generator

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Advanced [show]


Bertram Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His long blonde hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Layabout, Bertram learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Disease, Racist. Bonds: Attractive, Slave, Job. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Bertram Deighton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 6 (-2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. Rhodochrosite (7 gp). Bloodstone (20 gp).


Social Check DCs


Thomas Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. With bright auburn hair and a scraggly beard. His eyes are likewise blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Thomas Rodney, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. With bright blonde hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Gerald Cumberbatch, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Deep blue spinel (600 gp). Alexandrite (600 gp).


Social Check DCs


Lance Walpole, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a minor phobia of water and hates getting wet.

History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Family, Rich. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Lance Walpole, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 18 (+4)9 (-1)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Hunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Hunter Tyndall, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 5 (-3)7 (-2) 16 (+3)10 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp. 3 Antitoxin. 2 Alchemist’s fire.


Social Check DCs

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