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NPC Generator

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Advanced [show]


Manfred Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. His black hair is still thick. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Weaver, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Manfred Chatham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Lewis Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Apothecary. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a Apothecary soon after.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Lewis Thorpe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)12 (+1) 16 (+3)18 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Kensley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries crossbows. His hair is red, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: Shane was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Shane Kensley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Cotton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has done his best to style his black hair to look like a famous performer. His violet eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Philantrophist. Flaws: Mundane. Bonds: Religious, Job, Family. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Cotton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6

Possessions: 1100 sp. 1 Everburning torch. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Raymond Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, grey, dusty cloak. His blonde hair is greasy and uncared for. He has a dull look in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and he has a crush on the local bricklayer

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature, Has a crush. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Raymond Wakefield, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 13000 cp.


Social Check DCs

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