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Advanced [show]


Adelard Kendal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy pastel pantaloons and a tan scarf. He wears his blonde hair up in a very large beehive style do. His brown eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: To be a Roofer again.

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Kendal, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)6 (-2) 16 (+3)14 (+2)
Skills Arcana +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Raymond Compton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His auburn hair has been sun bleached extensively. He is baby faced.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Mayor and was forced into it by his family.

Ideals: Athletic. Bonds: Job, Family, Nature, Immigrant. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Raymond Compton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Jasper (20 gp).


Social Check DCs


Theobald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Fisher in town.

History: He was raised in a forest tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and he desires power and/or immortality

Bonds: Adventurer, Job, Nature, Immigrant. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Theobald Berkeley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 900 sp.


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his silver hair. His eyes are likewise brown.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: Thomas was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, In love. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Thomas Southey, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Giant, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gerard Garrick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears professional attire. His hair is long and brown with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Baker, Gerard learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Garrick, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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