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NPC Generator

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Advanced [show]


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. He has wavy red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Kyle Sherwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theobald Read, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Impulsive, Racist. Bonds: Slave. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Theobald Read, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Ainsley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Glassblower in town.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Job. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Ainsley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Cory Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. He wears his auburn hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Cory hails from a village terrorized by gnolls. In his 14th year, his parents were killed by a gnolls raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Cory Lindsay, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 4 Antitoxin.


Social Check DCs


Norman Cotton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a brown cloak and cross-gartered tan stockings. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Hedonist, Disease. Bonds: Attractive, Nature, Rich. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Norman Cotton, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)17 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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