Frederick Everleigh, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Mortician, who enjoyed hunting, Frederick was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac. Bonds: Guardian, Nature, Job. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Henry Altham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He has the majority of his body covered in plate. He has no hair. His eyes are likewise gray.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Knight father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the south
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Robert Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.
Personality: This man loves painting and to teach people painting more than just about anything. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Gifted from a young age, Robert studied abroad. He was an apprentice working in his mother's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Artistic, Gifted. Bonds: Rich, Criminal record, Job. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Odo Reid, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a robe, a symbol of luck around his neck, and a axe on his belt. His red hair is matted, messy, and big. His eyes are a pleasant amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful wizard made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Fighting, Optimist. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Lance Bristol, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is an epitome of beauty. His hair is red and curly. He has a tattooed face.
Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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