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NPC Generator

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Advanced [show]


Justin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He is bristling with hidden weapons, mostly tridents and flails. His long blonde hair reaches down to his waist. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 6 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Justin Staurheim, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Henry Perry, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His hair is short and auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves music and to teach people music more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Marshal for hire.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Henry Perry, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 16 (+3)7 (-2)
Skills Animal Handling +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Average lock.


Social Check DCs


Gilbert Norton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy tan pantaloons and a brown scarf. His black hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Norton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Rhodochrosite (14 gp).


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He has a long blonde beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Tattersall, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Peridot (40 gp). Silver pearl (100 gp).


Social Check DCs


Richard Shipley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes dart from person to person.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Hedonist. Bonds: Rich, Mentor. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Richard Shipley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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