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Advanced [show]


Gunter Leighton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: Gunter was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Philantrophist, Persistence. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Gunter Leighton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Gomory Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Gomory Conway, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)16 (+3) 10 (+0)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp. Gold and topaz bottle stopper cork (600 gp). Cloth of gold vestments (150 gp). 1 Minor magic item.


Social Check DCs


Henry Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright tan suits and hats. His red hair is singed and shortened. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Henry took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant, Family, Rich. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Hornsby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Cory Ramsay, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He has auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Lazy. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Ramsay, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Pacifist. Flaws: Depressed, Disease. Bonds: Poor, Slave, Debt. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Pinkerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +1, History +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1400 sp.


Social Check DCs

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