Reynard Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a violet and black handkerchief worn on his left side. His head has been shaved. His eyes are likewise brown.
Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sculptor job and began his own company from there.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2900 sp. Amethyst (80 gp). 1 Half-Plate. 1 Darkwood Buckler.
Theobald Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel cloak and cross-gartered green stockings. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.
History: Born in the north to a Ruler, Theobald learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Athletic, Joker. Bonds: Criminal record, Job, Adventurer. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 14000 cp. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Silk rope.
Miles Vance, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears skinny pants and wears a tan and black robe with the hood down. His right hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Barkeep. He is lazy, self-centered, vain, and jealous.
History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Barrister, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Flaws: Selfish. Bonds: Job, Poor, Family. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 44000 sp. Jasper (40 gp). Rock crystal (40 gp). Brown-green garnet (120 gp). 1 Minor magic item.
Solomon Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man wears a black costume with the symbols of the four houses of cards on his torso. He has a penchant for wearing a ring with an oversized opal on his left hand. His golden hair is still thick. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He got into the Bather business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Bather for hire.
Motivation: A deep hatred of goblins; and wants to open a new tavern
Ideals: Joker. Bonds: Rich, Attractive, Enemies, Job. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp.
Anselm Rowley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His left leg appears badly burned and disfigured. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.
Personality: Calm and collected, he is a well trained Stylist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Stylist. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Fearful, Insomniac. Bonds: Job, Nature. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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