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NPC Generator

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Advanced [show]


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is portly but not overly obese. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted, Artistic. Flaws: Shy. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Percival Easton, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)17 (+3) 10 (+0)9 (-1)
Skills Intimidation +2, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item.


Social Check DCs


Simon Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His chestnut hair is still thick. He is baby faced.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He left for the south, certain he would find work there.

Motivation: Seeks redemption.

Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Simon Hamilton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)6 (-2) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Miles Perry, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Nature, Adventurer, Slave. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Perry, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Ryland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His blonde hair is long and unkept. His eyes are likewise gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Lance Ryland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Anselm Carlyle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a pastel suit, black shirt, and yellow tie. His silver hair is still thick. His fierce green eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is wracked by social anxiety

Flaws: Shy, Fearful, Mundane. Bonds: Rich, Nature. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Carlyle, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. 1 Hourglass.


Social Check DCs

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