Tim Blyth, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic, Mundane. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Sardonyx (80 gp). Obsidian (12 gp). Smoky quartz (80 gp).
Hunter Windsor, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long black hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Hunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shoemaker.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Rose (40 gp).
Kyle Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is knotted and matted. He has violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small desert village. Kyle was born on a far southern desert where he grew up under the tutelage of his mother, an expert Scribe. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Depressed. Bonds: Rich, Military, Nature, Immigrant. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Chain shirt. 1 Half-Plate.
Bernard Winthrop, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is singed and shortened. He has blue eyes and a red hat with a tan feather.
Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Blacksmith profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Blacksmith again; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
Bernard Garrick, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear brown clothing when he does not wear armor. With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and an old rival family wants him found
Ideals: Justice. Flaws: Ugly, Hedonist, Insomniac. Bonds: Mentor. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
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