Lance Kinsley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length silver hair. He is baby faced.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.
History: Lance was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands
Flaws: Fearful. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2200 sp.
Anselm Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown wide-brimmed hat and brown clothes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is short and auburn. His green eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Joker, Athletic. Flaws: Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Just what you see.
Drogo Beitz, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a red armored body suit, with a simple brown line shooting up and back down. His golden hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: Drogo hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Retire the richest man in the west; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Entrepeneur. Flaws: Greedy. Bonds: Enemies. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Manfred Asheton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Merchant. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered poetry. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: To clean up the streets; and to protect his home
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job, Guardian. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: Blue quartz (4 gp). Moonstone (70 gp). Amethyst (80 gp). 1 Alchemist’s fire.
Don Brandon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Has a crush, Mentor. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1200 sp.
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