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Advanced [show]


Randal Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He has a long golden beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: The child of a Ruler, who enjoyed hunting, Randal was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting. Flaws: Addict, Insomniac. Bonds: Nature, Adventurer, Enemies. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Randal Wharton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light black in addition to tight pants. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Arnold Browning, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Carlyle, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Addict, Insane, Depressed. Bonds: Military, Immigrant. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Aldous Carlyle, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)8 (-1) 7 (-2)8 (-1)
Skills Acrobatics +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 60 pp.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears his chestnut hair down. His blue eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: He was born in a small desert village. His childhood dream was to be a Roofer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Justice. Bonds: Attractive, Nature, Job, Enemies. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Robert Alton, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white tunic with black highlights, and long blue pants that bunch up around his shoes, and a wedding ring on his right hand. His blonde hair is thinning but still full. He has violet eyes and a white hat with a black feather.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Bonds: In love, Guardian, Adventurer, Poor, Job, Religious. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Nibley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)7 (-2) 8 (-1)11 (+0)
Skills Nature +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs

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