Richard Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He has wavy brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Addict, Impulsive. Bonds: Attractive, Poor, Mentor. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 7 (-2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 sp. Tiger eye turquoise (7 gp). Eye agate (7 gp). Tiger eye turquoise (7 gp).
Lewis Langley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red coat over a yellow low-cut shirt, and a feathered hat upon his head. His hair is cut close to his head. He has a dull look in his gray eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a giants raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Fletcher like his mother before him.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Immigrant, Job, Religious, Enemies. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
Norman Digby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Artistic. Flaws: Addict. Bonds: Job, Poor. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Chain shirt.
Hugh Vance, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a red poncho over his likewise colored trousers and shirt. His red hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.
History: Hugh was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Barrister for hire.
Motivation: Expand his business.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Dayton, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears grey cloth garments or leather armor, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are blue.
Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To protect his home; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Disease. Bonds: Slave, Family, Guardian. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2400 sp. Golden pearl (140 gp). Zircon (20 gp). 4 Holy water. 3 Alchemist’s fire. 3 Smokesticks.
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