Justin Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his chestnut hair in a flapper bob. He is baby faced.
Personality: He dislikes all the random violence that takes place in the south. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Athletic, Pacifist, Logical, Fighting. Bonds: Rich. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
Frederick Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel deerstalker hat and pastel clothes. He carries a battered quarterstaff and tarnished club as well. With bright brown hair and a scraggly beard. He has blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Frederick was born with his father's beautiful face. A freak accident while working with his Sage father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 cp. Violet garnet (600 gp). Star rose quartz (40 gp). Black opal (500 gp).
Trey Southey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses like a well dressed Architect does. Beneath his clothing is a huge mess of scar tissue. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.
History: He got into the Architect business at a young age. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he is terrified, and will act out of fear
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Robert Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His brown eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. His psionic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 9000 cp.
Gunter Branson, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Gunter will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gunter hails from a village terrorized by brigands. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Extrovert. Bonds: Attractive, Enemies, Family, Job. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 24000 sp. 1 Minor magic item.
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