Raymond Whitby, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a simple white robe with blue stripes complete with hood. His hair, while still mostly red, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. Raymond was born on a far southern island where he grew up under the tutelage of his father, an expert Barber. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Immigrant, Adventurer. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +5
Possessions: 400 gp.
Henry Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky yellow painted plate armor. He keeps his chestnut hair in a flapper bob. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Soapmaker, Henry learned a great deal about his mother's area of expertise. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Soapmaker soon after.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Gilbert Blakeley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his dagger always slung over his shoulder. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a forest tribe. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Bonds: Nature, Immigrant, Job. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 5000 cp. Iolite (40 gp). Rhodochrosite (10 gp). Amethyst (70 gp). Black pearl (200 gp). 1 Minor magic item.
Dustin Hayhurst, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Detective soon after.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 800 sp.
Aldous Stafford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. His silver hair and beard is wavy and long. His fierce gray eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Spy business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Spy soon after.
Motivation: Expand his business.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: Rhodochrosite (7 gp). Onyx (40 gp).
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