Anthony Paxton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy brown suit. His red hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his small brown hat.
Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.
History: Anthony was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Anthony managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He would like to get married and retire; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dean Northcott, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern man likes to wear ponchos typically of a light black in addition to tight pants. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barrister.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Athletic. Flaws: Addict, Insane. Bonds: Military, Rich, Job. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Diggory Darby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dark leathers with embroidery. He has styled his golden hair well, parting it to the left. He has gleaming, smiling violet eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend
Ideals: Persistence, Gifted. Bonds: Rich, Enemies, Adventurer. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 2000 sp. Obsidian (13 gp). Citrine (30 gp). Sard (30 gp). Rose (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shane Barlow, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His chestnut hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born at the edge of vast mountains. His father was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.
Motivation: He is greedy; and to unite with his sister
Ideals: Justice, Persistence. Bonds: Rich, Family, Nature. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Red spinel (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Guy Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears a blue deerstalker hat and blue clothes, and carries hammers. He wears a deerstalker hat to cover his moderate length blonde hair. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Disciplined. Flaws: Forgetful. Bonds: Religious, Mentor. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
Possessions: 700 gp. Aquamarine (1200 gp). Blue quartz (11 gp). Tourmaline (150 gp). Sard (40 gp).
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