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Advanced [show]


Chad Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His chestnut hair is cut short. He has hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Joker, Opinionated. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Chad Wellington, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Diggory Spaulding, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a simple white robe with black stripes complete with hood. His skin is also unnaturally pale. His red hair is singed and shortened. He has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Tailor, but he got bored and became a Mason. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Diggory Spaulding, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Percival Washington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He likes to wear black tank tops with pastel pants, and his gloved hand is found clutching a nunchaku. He has wavy white hair. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Nature, Adventurer. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Percival Washington, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Clerebold Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is typically in his Courier uniform. His brown hair is cut short with large spiked bangs in the front. He has several tiny emerald earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Clerebold Cumberbatch, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Solomon Snape, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Navigator. His blonde hair is kept up in a ponytail inside a Stetson hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Rich. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Solomon Snape, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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