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NPC Generator

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Advanced [show]


Trey Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Merchant, but he got bored and became a Ploughman. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Trey Stafford, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy violet suit. His white hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Heward was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants to meet his childhood hero; and to unite with his sister

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Family, Job, Adventurer. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Heward Badger, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy black hair. This gray eyed northerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic. Flaws: Racist. Bonds: Religious, Rich, Enemies. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Geoffrey Merton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Solid gold idol (300 gp).


Social Check DCs


Clerebold Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his sickle ready. He sports a flattop hair cut. He has amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Mundane, Disease, Insomniac. Bonds: Slave. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Sherwood, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Stealth -1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Dean Royston, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His chestnut hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Navigator.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Royston, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Carnelian (40 gp). White pearl (130 gp). Sard (40 gp).


Social Check DCs

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