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NPC Generator

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Advanced [show]


Arnold Whitby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears violet trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His head has been shaved. His blue eyes dart from person to person.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Arnold Whitby, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Onyx (80 gp). Black opal (800 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of strength on his torso. He is physically well-built. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He is harsh and unforgiving.

History: When he was but 7 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant, Family. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Gunter Cumberbatch, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a glaive. His long blonde hair reaches down to his waist. He has several tiny emerald earrings on each ear.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Criminal record. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Gracey, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)4 (-3) 11 (+0)9 (-1)
Skills Nature -1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent mother; and he has decided he is irredeemable

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Anselm Bradshaw, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)5 (-3) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Gilbert Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow tunic with grey highlights, and long tan pants that bunch up around his shoes. His blonde hair is cut short. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Cartwright in town.

History: Born in the south to a Cartwright, Gilbert learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Job, Poor, Has a crush. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Colby, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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