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NPC Generator

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Advanced [show]


Dustin Rutland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his white hair well, parting it to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Dustin Rutland, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and chestnut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Military, Rich. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Gerald Ramsay, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)17 (+3) 16 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Barton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue leather gloves, a blue jacket, and tight pants, and is pretty ugly. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Sage; and to settle down with his crush

Flaws: Ugly. Bonds: Religious, Has a crush, Nature. Occupation: Knight

Voice: French accent

Attributes [hide]

Cory Barton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Charles Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He very much looks the part of a Navigator. He keeps his brown hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has all his life been fascinated with writing.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Artistic, Fighting. Bonds: Job, Attractive, Poor. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Charles Wellington, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 9 (-1)18 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 8 years old his parents immigrated from the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Ernest Tindall, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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