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NPC Generator

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Advanced [show]


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He has a small bristly mustache and wavy brown hair. His gray eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Insane, PTSD. Bonds: Family. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Manfred Tatum, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Sutton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears red trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He is baby faced.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Odo was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Optimist, Persistence. Bonds: Slave, Job. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Odo Sutton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black Stetson hat and black clothes. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Farmer, Raymond learned a great deal about his mother's area of expertise. A freak accident while working with his Mason mother left him crippled. He has worked as a Farmer like his mother before him.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Job, Religious. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Eastoft, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Reynard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His hair is silver, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: He got into the Weaver business at a young age. A gifted student he started as a Map Maker, but he got bored and became a Weaver. He became a Weaver soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Job. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Cornish, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)7 (-2) 11 (+0)8 (-1)
Skills History +0, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (140 gp).


Social Check DCs


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears skinny pants and wears a brown and black robe with the hood down. His auburn hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Charles was born on a far western mountains where he grew up under the tutelage of his father, an expert Cook. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insane. Bonds: Nature, Rich, Military, Immigrant. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Charles Rayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp.


Social Check DCs

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