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NPC Generator

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Advanced [show]


Anselm Weston, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His chestnut hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and money/treasure

Flaws: Ugly, Racist, Forgetful. Bonds: Rich. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Anselm Weston, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Cory Marston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by beers. His brown hair is braided into rings. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Flaws: Ugly, Secretive, Fearful, Disease. Bonds: Rich. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Cory Marston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Dean Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy black beard and wild black hair. His green eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Dean was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Opinionated. Flaws: Hedonist, Secretive, Depressed. Bonds: Job. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Copeland, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise amber. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: PTSD. Bonds: Attractive, Nature, Enemies, Adventurer. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Cumberbatch, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 11 (+0)3 (-4)
Skills Animal Handling +2, Performance -2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Smoky quartz (70 gp). Moonstone (70 gp). Smoky quartz (70 gp). Smoky quartz (70 gp).


Social Check DCs


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. His brown hair is slicked back into a classic pompadour. His eyes are green and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born to a Mayor, his father struggled to pay the bills. He worked as a nervous Barkeep and found it very stressful. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and to be a mayor again

Flaws: Ugly, Antagonistic. Bonds: In love, Religious, Poor, Job. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Drogo Denholm, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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