John Sydney, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and prefers to wear flannel. His black hair is still thick. His eyes are violet and beady.
Personality: Eccentric and domineering, John will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His father raised him in a mountain cabin. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (500 gp). 1 Darkwood Shield. 1 Breastplate.
Shane Asheton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a white suit. His silver hair is lengthy and is close to two feet long. He has green eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.
History: He was raised in a forest tribe. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: He feels threatened by others; and wants to raise his children well
Flaws: Fearful. Bonds: Poor, Attractive, Nature, Family. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 3 Antitoxin. 4 Tanglefoot bags. 2 Smokesticks.
Charles Charlton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair is singed and shortened. His violet eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others; and he would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Mentor. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp. Red-brown spinel (100 gp). Violet garnet (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Ainsley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright auburn hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of drow once and for all.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against drow.
Ideals: Athletic, Disciplined, Logical. Bonds: Enemies, Poor. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp.
Cory Watson, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His auburn hair is greasy and uncared for. His gray eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Courier, Cory learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He inherited the family business which he has now maintained for 3 years.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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