Guy Walcott, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is singed and shortened. His eyes are amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 10000 cp. Alexandrite (600 gp). Violet garnet (600 gp). Bloodstone (60 gp).
Arnold Alston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He wears his black hair up in a very large beehive style do. His hazel eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.
History: The child of a Glassblower, who enjoyed hunting, Arnold was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 15000 cp. 1 Minor magic item.
Reynard Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in black turtlenecks beneath a red coat with black slacks. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. 1 Masterwork Common Melee.
John Harlan, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear blue tank tops with brown pants. His hair is chestnut and curly. His gray eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of western immigrants he idolized his mother. John was born on a far western forest where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 100 gp. 2 Tanglefoot bags. 3 Thunderstones.
Clerebold Hampton, Male Human [Permalink]
Personal [hide]
Description: A 6'4" northern man, he is dressed in earthy colors with a white and blue handkerchief worn on his right side. He has a very tight haircut. His blue eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the north. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: To share knowledge with the world; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Pacifist, Logical. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!