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NPC Generator

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Solomon Benson, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a deerstalker hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Antagonistic, Lazy. Bonds: Family. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Solomon Benson, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears professional attire. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: Charles hails from a village terrorized by brigands. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor.

Flaws: Depressed, Addict. Bonds: Attractive, Enemies, Job. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Charles Blyth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. He sports a long blonde beard, and similarly colored long hair. He has gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Mayor again; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Impulsive, Insane. Bonds: Job, Rich. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Birkenhead, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 18 (+4)18 (+4) 18 (+4)11 (+0)
Skills Intimidation +2, Nature +6
Senses Passive Perception 14
Languages Common, Gnoll, Orc, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Lance Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Lance Tewksbury, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Dean Altham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He is physically well-built. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Altham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs

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