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NPC Generator

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Advanced [show]


Clerebold Rayden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is dressed in a clean grey cloak covering his clean studded leather. His red hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and to pay off his debts

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Debt. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Rayden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Riley, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He wears his silver hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A rival would like him out of the picture; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Poor, Criminal record, Religious, Enemies. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Riley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Moreno, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He has wavy auburn hair. His eyes are green and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Peter Moreno, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics -1, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 2500 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Tim Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears many layers of old clothing at all times, and his gloved hand is found clutching a whip. His hair is white and very short. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Stylist profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Stylist, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Poor, Job, Slave, Adventurer. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Kendal, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)15 (+2) 13 (+1)7 (-2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting red shirt and pants. His clothes are grease stained in places. His hair is short and auburn. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 5 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is a bit of a kleptomaniac

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Immigrant, Criminal record. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Lance Beckwith, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Hematite (10 gp). 1 Smokesticks.


Social Check DCs

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