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NPC Generator

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Advanced [show]


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Arnold studied abroad. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants to get laid; and wants a kiss

Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Rich, Has a crush. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Arnold Ainsworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jasper (20 gp).


Social Check DCs


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Joker. Bonds: Attractive, Rich, Criminal record, Enemies. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Bradshaw, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)10 (+0) 16 (+3)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ralf Prescott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. His black hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Actor, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his son.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Family, Poor, Criminal record. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Ralf Prescott, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Fletcher. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Fletcher, Lance learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He became a Fletcher soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Lance Gentry, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)5 (-3) 11 (+0)10 (+0)
Skills Perception +2, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. 3 Acid flasks. 3 Thunderstones. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Alex Fawcett, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Shipwright does. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Shipwright and found it very stressful. He struck the Shipwright job and began his own company from there.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Alex Fawcett, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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