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NPC Generator

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Advanced [show]


Kyle Weld, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He has a slight overbite and is overall scrawny. His chestnut hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and to be a barrister again

Ideals: Gifted. Bonds: Immigrant, Rich, In love, Job. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Weld, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Disguise kit. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs


Bertram Harlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a grey coat over a white low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a scythe. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich northern family. A gifted student he started as a Fletcher, but he got bored and became a Guard. He has worked as a Guard like his mother before him.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Bertram Harlow, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Chad Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear yellow clothing when he does not wear armor. His hair is chestnut and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Fighting. Flaws: Addict, Disease, Impulsive. Bonds: Adventurer, Poor. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Chad Marlee, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)18 (+4) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Everard Shelby, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man dresses in collared shirts and wears a proper scarf over his head. He has a long white beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Military, Mentor. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Everard Shelby, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Cook

Voice: French accent

Attributes [hide]

Wymar Cromwell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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