Hunter Alston, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his chestnut hair to look like a famous performer. He has hazel eyes and a grey hat with a black feather.
Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Disease, PTSD. Bonds: Rich, Religious. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 200 gp. 1 Minor magic item.
Justin Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. His silver hair is singed and shortened. He has hazel eyes and a pastel hat with a grey feather.
Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also is a firm believer in the manly ideal.
History: Born to a Priest, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 45000 sp. 1 Minor magic item.
Ernest Braxton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a black suit. He has styled his blonde hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ernest took refuge in the large cave and found the beat up scythe and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Racist. Bonds: Nature, Enemies, Criminal record. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Don Enfield, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear brown pants and tee shirts. He has auburn hair. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast desert. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to be a sculptor again
Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2700 sp.
Solomon Pickering, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and green handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the east. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Solomon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Joker, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2800 sp. Citrine (80 gp). Red garnet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!