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NPC Generator

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Advanced [show]


Gerard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has a very tight haircut. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Poor, Nature, Religious. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Gerard Lancaster, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Percival Brixton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Joker. Bonds: Attractive, Military, Rich, Has a crush. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Percival Brixton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a grey suit, black shirt, and yellow tie. His chestnut hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Sellsword, but he got bored and became a Shoemaker. He has worked as a Shoemaker like his father before him.

Motivation: He feels threatened by others.

Flaws: Fearful. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Ramsay, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of orcs

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Enemies, Family. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Manfred Gyula, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Moss agate (4 gp).


Social Check DCs


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a blue poncho over his likewise colored trousers and shirt. His black hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and he has a rivalry with the church that dominates his actions

Flaws: Secretive. Bonds: Poor, Religious, Job, Criminal record. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Richard Barton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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