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Advanced [show]


Thomas Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes peer out from beneath his deerstalker tan hat.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Flaws: Shy. Bonds: Immigrant, Military, Adventurer, Enemies. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Tickle, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Moss agate (13 gp). White pearl (150 gp). Amber (150 gp).


Social Check DCs


Alex Marlowe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He has achieved small success as a Bounty Hunter.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Alex Marlowe, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Simple lock. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Nicholas Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Barrister father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Tickle, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver comb with moonstones (100 gp). 1 Banded mail.


Social Check DCs


Adelard Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has no hair. He has brown eyes.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adelard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Disciplined, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Adelard Clive, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Wymar Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a grey suit. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Tindall, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)8 (-1) 17 (+3)17 (+3)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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