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Advanced [show]


John Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is thinning but still full. His eyes, though not visible through his cowl, are blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: John was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Job, Rich. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

John Bradley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 18 (+4)10 (+0)
Skills History +1, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Hubert Kendall, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and tends to wear a white poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up longsword and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Shy, Impulsive, Mundane. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Hubert Kendall, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Gerard Shipley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk; and regain custody of his son

Ideals: Joker. Flaws: Shy. Bonds: Criminal record, Family, Adventurer. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Gerard Shipley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is portly but not overly obese. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: William was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He has dedicated himself to building a better village for his children.

Motivation: Wants to open a new tavern; and to clean up the streets

Ideals: Philantrophist. Bonds: Attractive, Job, Criminal record, Adventurer, Guardian. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

William Stanford, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and he perpetually has his longsword ready. With a patchy chestnut beard and wild chestnut hair. This green eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Poor, Adventurer. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Gilbert Hayes, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Moss agate (8 gp).


Social Check DCs

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