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NPC Generator

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Advanced [show]


Adelard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His ears are large.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Adelard Wedgwood, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears grey painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up. He has violet eyes and a grey hat with a pastel feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Miller in town.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has drifted from career to career and currently works as a Miller.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Bonds: Slave, Attractive, Job, Poor. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Richard Graeme, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Patrick Sutton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Family. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Patrick Sutton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. Tourmaline (80 gp). Iolite (20 gp).


Social Check DCs


Tim Spaulding, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a very tight haircut. His eyes are a pleasant violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Tim was born the youngest of three triplets. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Insomniac. Bonds: Family, Criminal record. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Tim Spaulding, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roger Dumph, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Hunter and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Wants to open a new tavern; and he wants revenge against brigands

Flaws: Antagonistic. Bonds: Family, Job, Adventurer, Enemies. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Roger Dumph, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. 4 Alchemist’s fire. 5 Acid flasks.


Social Check DCs

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