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NPC Generator

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Advanced [show]


Geoffrey Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Stanley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Clayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful. Bonds: Military, Adventurer. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Clayton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


John Haley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. He has a very tight haircut. He has a dull look in his amber eyes.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Extrovert, Gifted, Persistence. Flaws: Disease. Occupation: Cook

Voice: Stutters

Attributes [hide]

John Haley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 7 (-2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His silver hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and he wants revenge against illithids

Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Family, Enemies. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Ralf Tindall, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses like a well dressed Adventurer does. His silver hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Adventurer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Reynard Brixton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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