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NPC Generator

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Advanced [show]


Miles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with top hat. His silver hair, when down, is lengthy. His eyes are likewise gray.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Flaws: Racist. Bonds: Job, Military, Nature, Adventurer. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Miles Ainsworth, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His hair is short and chestnut. He has green eyes and a white hat with a tan feather.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Justice. Flaws: Hedonist. Bonds: Religious, Nature, Rich. Occupation: Barrister

Voice: French accent

Attributes [hide]

Kody Rylan, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 60 pp. Moss agate (13 gp). 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trey Wakefield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His long chestnut hair reaches down to his waist. He has several tiny ruby earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Bather, Trey learned a great deal about his father's area of expertise. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Racist, Disease. Bonds: Rich, Job. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Trey Wakefield, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 3 (-4)15 (+2) 4 (-3)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 7
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Family, Job, Religious. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Darby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Doctor uniform. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast forest. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Nature, Attractive. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Kyle Clinton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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