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NPC Generator

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Advanced [show]


Trey Kensley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet armored body suit, with a simple grey line shooting up and back down. His blonde hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Trey Kensley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)5 (-3)
Skills Persuasion -1, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Sardonyx (30 gp).


Social Check DCs


Drogo Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He wears a top hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Drogo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he's looking for his big break

Ideals: Athletic, Impeccable, Gifted. Flaws: Selfish, Depressed. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Rayden, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Theodoric Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries a battered glaive and tarnished axe as well. His hair is black and very short. He wears a mask on his face.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: Gifted from a young age, Theodoric studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has drifted from career to career and currently works as a Adventurer.

Motivation: Expand his business.

Ideals: Fighting, Disciplined, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Theodoric Weston, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Norman Alston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white costume with the symbols of the four houses of cards on his torso. With bright red hair and a scraggly beard. His green eyes are passionate and lively.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Sabotage a competitor; and to be a cartwright again

Ideals: Disciplined, Extrovert. Bonds: Nature, Adventurer, Job. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Norman Alston, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jade (60 gp). Banded agate (15 gp). Sardonyx (30 gp).


Social Check DCs


Geoffrey Nash, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his black hair well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Blacksmith and found it very stressful. He struck the Blacksmith job and began his own company from there.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Geoffrey Nash, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)12 (+1) 7 (-2)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 20000 cp. Blue quartz (4 gp). 1 Disguise kit. 1 Good lock. 1 Spyglass. 1 Disguise kit.


Social Check DCs

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