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Advanced [show]


Bernard Anderton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears red leather gloves, a red jacket, and tight pants. He has a very tight haircut. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Poor, Debt. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Bernard Anderton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate silver chain set with a tourmaline (80 gp). Brass mug with jade inlays (500 gp). 1 Everburning torch.


Social Check DCs


Trey Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised by priests from a young age. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He struck the Detective job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Job, Enemies, Religious, Mentor. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Trey Middleton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Shane Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Rich, Military. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Marlowe, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. 1 Climber’s kit. 1 Disguise kit. 1 Climber’s kit.


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Athletic, Optimist. Bonds: Job, Slave. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Percival Gentry, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1000 sp. Malachite (5 gp). Tiger eye turquoise (5 gp). Rock crystal (70 gp).


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey shirt with thin black vertical stripes and grey pants. His whole body is exceptionally muscular. His white hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Artistic. Flaws: Terse. Bonds: Immigrant, Attractive, Nature. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Gerald Everleigh, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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